Possible solution jumping
Hi MD and Chris,
I really like the game, okay, it might not look that brilliant, but the programming is great. The jump-bug is still there though... When you jump from the "bridge" wich fades away all the time you get to jump all you want again.
Perhaps you should work around it with a timer. For example: Disable the jumpkey for 1 second (approx jump time) and when counter hits <= 0 make it active again :)
Just a theorie though since i don't know how it is programmed.
Great work!
GSProds.